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SPARK

SPARK is a celebration of Humber’s faculty members, researchers, students and the larger community of partners that ignite the spark of research and innovation. SPARK highlights research projects in five main areas: social innovation, sustainable architecture, system integration, UX experience and the Internet of Things (IoT).
 
From the latest news on North America’s first Broadcast-Broadband Convergence (B2C)  Lab at Humber to new developments in research funding to spotlights on Rock Star Researchers, SPARK features stories of exploration, innovation and collaboration. Through SPARK, we hope to stoke the spark of curiosity in everyone at Humber, one issue at a time.

Magazine Articles

Graphic illustration of planet earth surrounded by icons representing sustainability
Cultivating Seeds of Sustainability in the Classroom
Humber’s Fashion Management program collaborates with global partner institutions.
A young man in chef whites looks at the camera
Ingredients For Student Success: Interdisciplinary Collaboration + Creativity
Baking and Pastry Arts program creates custom molds using emerging technology
A man wearing an AR headset interacts with VR objects floating around him
Humber's Visual and Digital Arts Program Enhances Students’ Learning Experience Through AR/VR
Humber faculty members, researchers, and staff are introducing new and innovative ways to help students master new skills and gain a competitive edge in the workforce of the 21st century.
A disembodied hand gestures at a tablet
Researcher's Corner: Innovation Leadership in Polytechnics Beyond COVID - Sensemaking and Transformation in an Age of Uncertainty
A research study by Steve Wilson examines the role of innovation leadership in polytechnics beyond COVID.
A woman looks at a laptop screen
Researcher's Corner: Home-Based Learning (HBL) in Higher Education Post-COVID - An Analysis from Staff and Student Perspectives
A research study by Neil Connon, PhD., and Elliot Pirie, PhD., analyzes the impact of COVID-19 on teaching methods.

Spark